/*
Ryan Perry
April 25, 2008
*/

#ifndef GRAPHICS_H
#define GRAPHICS_H

#include <SDL.h>
#include <SDL_image.h>
#include "DrawableObj.h"
#include "FrameContainer.h"

/* See definition for further comments. */
class Graphics
{
    private:

    public:
        static void draw(SDL_Surface* destSurface, SDL_Surface* sourceSurface, int surfaceX, int surfaceY);
};

#endif
